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Mega Man 10 Thoughts

February 4th 2010 22:33
There seems to be a Mega Man 10 and I must make it short and sweet. I got to looking and thinking about it and it sounds pretty interesting to say the least. I must admit I am looking forward to it after Mega Man 9. It is going to be different for a change and to continue the tradition of how to make each Mega Man game different. It will have Proto Man as a playable character. It could see Bass as a character, which would be great.

It should be interesting if they decide to go the route of leading to the Mega Man X Series. At least, show something about X being developed and also go into some detail about Zero. If nothing else, it would be one that could really be the one that bridges the gap. Unless of course, they have intentions of going to Mega Man 11 and then Mega Man 12. Retro is in place and that's not a bad thing.


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Mega Man 9 Review

November 23rd 2008 08:18
This is it and it's time to take a look at Mega Man 9. It is available for download via WiiWare, Xbox Live, and the PlayStation Network. There is no need to worry about not finding it in any stores. Just download it and it will be yours. Try a free version if you really want to see if it is something you're playing.

This is the latest and maybe the last of the Classic Mega Man games ever made. It is in the old style of the NES games of the past. The difficulty is there and has that challenge factor. This one has more than the original ones. You got downloadable content including Hero and Super Hero modes if you wish to make the game much more difficult. There is the ability to play as Proto Man and complete 50 challenges



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Mega Man Reviews

September 1st 2008 14:59
Well, I decided to have a bit of a change in plans. Instead of separate blogs for each of the remaining Mega Man games, I've decided to lump them together into one. With Mega Man 9 coming around the corner, it would be best to not waste anymore time. I'm going to divide the blog itself up right here with different reviews.

Mega Man 6
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Mega Man 5 Review

August 28th 2008 17:06
In an attempt to continue with the Mega Man Tradition, I'm going to look at Mega Man 5. Now, this one was different because of introducing beat and of course forming letters to get him. In the Anniversary Collection, instead of the Roman Numeral for five, you find the number at Crystal's Man Stage.

This is a game I know some people either like or hate. I personally enjoyed it and haven't really found too many Mega Man games that I didn't find something about them I liked. It kept the simple game play but added a little bit of a challenge. Rush now basically moves on autopilot depending on the direction you choose to go of course. I never minded that because it's just nothing too major


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Mega Man 4 Review

August 25th 2008 17:49
Well, we now move into the 4th Mega Man game that existed on the NES. This one was different in the sense you now gained the ability to have a Mega charge and of course two secret items found in two different stages. Some could say that Mega Man was getting stale but that's a matter of perspective and opinion. It's an acceptable game from the Mega Man series and doesn't do anything to make it feel unworthy of it.

Sure, it was the same style of game play but it works. There's an old saying that says if it ain't broke, don't fix it. The story was simple but with an added twist. Dr. Cossack had to build robots and his daughter was held hostage by Dr. Wily and was forced to work for him. It was all part of Dr. Wily's plan to try to take over the world


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Mega Man 3 Review

August 21st 2008 15:58
As I continue this series and it's getting closer to the end, it's time to take a look at Mega Man 3. Now, this time they did not mess up the cover and it was done where it doesn't look very inaccurate. This game was different as it keeps that tradition alive of course. It has to in order to expand and try out some new features.

One noticeable moment was not just sliding but also you gained Rush. Now, Rush is a very handy tool and can help you out of situations that warrant it. You also get introduced to Proto Man, whom actually helps you in training bouts. It's like simulation battle in a sense but it works for this


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Mega Man 2 Review

August 18th 2008 20:44
This game itself has been hailed as the best Mega Man game and I will say that it is a very good one. We continue with this edition of my Mega Man Tribute with Mega Man 2 from the NES days. Why would I want to go there with this whole ordeal? Well, I feel that in order to bring into light about the upcoming Mega Man 9, it would be fitting to actually talk about each game by a different post.

Anyway, back to the game itself. What this game brings to the table would be none other than the Items. In Mega Man, you had the Magnet Beam, which you can only get from having Guts Man weapon in order to obtain it. You get eight robot masters, which became the standard and then you get to see Dr. Wily's castle. The main plot is real simple. Wily wants to take over the world and it's up to Mega Man to stop him


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Mega Man Tribute (Multiple Part Blog)

August 14th 2008 16:38
As all you gamers know Mega Man 9 is coming out really soon. In terms of doing this, I'm going to be doing a Mega Man Tribute and review 9 Mega Man games from Mega Man all the way up to Mega Man & Bass. Funny story about Mega Man & Bass is that some people in general thought this was Mega Man 9 as this was for the longest the closest to it but it's not that anymore as there is an official Mega Man 9.

I've played many of the Mega Man games and the classics really to me define what I like the most in the entire series. These games I could go back to right now and play. It still has the enjoyment and even though they are not up to next-gen level in terms of graphics, it really doesn't matter


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